


For instance, if you disagree with women being in Battle Brothers, "Women weren't historically known as fighters during that time period" is far better than "Social justice warriors just want everything their own way you are gay as hell". However, explain your thoughts and feelings. This is not an echo chamber - you are allowed to disagree. This game takes no prisoners and neither will you! Join the Discord RulesĪll submissions must follow the Reddit rules and guidelines.

You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign. The exception is early game where it's worth keeping singular parts around unless you need the cash.Battle Brothers is a turn based tactical RPG which has you leading a mercenary company in a gritty, low-power, medieval fantasy world. Other things like Alp/Wolf/Nacho parts just sell unless you've acquired a full set to use on something you want, such as for example crafting a necklace or combining them with the rarer materials if you have acquired those or making some of the more common potions such as Lionheart or Ironwill or Happy Powder, all of which are useful, just don't make too much of them. You also want to keep witch parts and hearts of the forest on hand if you want to use them, though not everyone considers their craftables worthwhile, if you dont just make witch necklaces, if you do then keep most of these around for night vision, experience pots, second wind, and potion of oblivion, only sell them if you accumulate truly a lot of them such as more than 4 or 5 or whatever number youd consider too much. Then there are the toptier materials which you want to always keep, which are mainly Thick White Fur, Bones of both the troll and lizard kind. Some things are worth crafting if you have an immediate use for them, such as poisons, antidotes and reinforced nets beyond the first 2 or 3.

Yeah the bigger inventory is a mod as has been said.Īs for crafting, most things are not worth keeping around or crafting and should just be sold.
